AI Insights · Timothy · July 2022
Top 5 Cat Games in Sweden, Q2 2022
Discover the performance of the top 5 cat games in Sweden during Q2 2022, with insights into weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 cat games in Sweden showed varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
My Cat – Virtual Pet Games experienced a notable trend in weekly revenue, which started at approximately $590 at the end of March and peaked at around $1K in mid-May. Weekly downloads saw a significant spike at the beginning of April with 3.3K downloads, but gradually declined, reaching around 723 by the end of June. Active users followed a similar pattern, starting at 1.7K and peaking at 4.2K in early April before declining to 1.6K by the end of the quarter.
The Battle Cats showed a fluctuating revenue trend, peaking at about $1.5K at the end of May. Weekly downloads were relatively stable, with a peak of 709 downloads in the last week of June. The game maintained a steady number of active users, peaking at approximately 3.4K at the end of the quarter.
Kitten Match demonstrated stable revenue, with a noticeable increase to around $752 in the final week of June. Weekly downloads saw a significant spike in early June, reaching 546 downloads. Active users peaked at 4K in early June before settling at around 2.7K by the end of the quarter.
Tropicats: Match 3 Puzzle Game had a consistent revenue trend, peaking at approximately $606 at the end of March. However, weekly downloads and active users remained minimal throughout the quarter, with negligible activity in most weeks.
Simon's Cat - Crunch Time saw a peak in weekly revenue at about $520 in mid-April. Weekly downloads were minimal, with occasional peaks such as 9 downloads in early June.
For more detailed insights and data, visit Sensor Tower.